publications

(* denotes equal contribution)

2025

  1. liu25-splatting.png
    Reservoir Splatting for Temporal Path Resampling and Motion Blur
    In SIGGRAPH (Conference-Track), 2025
  2. gao25-xrgo.png
    XRgo: Design and Evaluation of Rendering Offload for Low-Power Extended Reality Devices
    Steven Gao*Jeffrey Liu*, Qinjun Jiang, Finn Sinclair, William Sentosa, Brighten Godfrey, and Sarita Adve
    In MMSys, 2025

2024

  1. arbore24-ivs.png
    Real-Time Ray Tracing of Large Voxel Scenes
    Russel Arbore, Jeffrey Liu, Aidan Wefel, Steven Gao, and Eric Shaffer
    In GPU Zen 3, 2024
  2. arbore24-hybrid-voxels.png
    Hybrid Voxel Formats for Efficient Ray Tracing
    Russel Arbore, Jeffrey Liu, Aidan Wefel, Steven Gao, and Eric Shaffer
    In ISVC, 2024

2023

  1. singh23-foveation.png
    Power, Performance, and Image Quality Tradeoffs in Foveated Rendering
    Rahul Singh, Muhammad Huzaifa, Jeffrey Liu, Anjul Patney, Hashim Sharif, Yifan Zhao, and Sarita Adve
    In IEEE VR (Conference-Track), 2023